To Plot or Not to Plot (Part Two)

In Part One, we examined the 5 main types of plot: Classic, Flash-Back, Flash-Forward, Parallel, and Episodic. Now we’ll analyze the events in a story according to Freytag’s Pyramid.

Before Gustav Freytag produced his Pyramid, Aristotle birthed the idea. He put forth the idea of a plot as a three-part structure, with a beginning, middle and end. Horace, a Roman drama critic, disagreed, and brought up his thoughts on structure (“A play should not be longer or shorter than five acts”). Though they disagreed on the specifics, both of these men believed in a core plot structure of multiple acts. In other words, they put stock in the idea of a story with multiple major divisions. Let’s skip ahead, to Freytag. In reviewing older drama, he formulated the idea behind Freytag’s Pyramid. At its core, this structure revolves around five acts: exposition, rising action, climax, falling action, and denouement. Here’s something you may not have have been taught in literature class: Freytag originally intended for his five-act structure to be applied only to Shakespearean and ancient Greek dramas. So why is it so commonly used today? Because it works. Freytag’s Pyramid is the basic, bare-bones structure of most stories, and it provides a logical formula.

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It begins with exposition. Here, you expose characters and setting, and introduce the theme. Readers catch a glimpse of the main character’s normal world before being thrust into the action.

Then, rising action begins to pump up pressure. The actions become more complicated, and the plot moves towards a breaking point. In the rising action, the job of the writer is to build tension with every scene.

The climax is the moment of greatest conflict–who will win? This is the breaking point, the moment the tension of the rising action built up, little by little. It is generally a turning point, where the main character’s fate is changed (for better or worse is at the writer’s discretion).

The tension between the main character and the villain unfolds during the falling action. This part contains a final moment of suspense, the showdown between villain and hero, where one or the other wins definitively.

Denouement is the French word for “untying.” Here, the writer wraps up the plot and finishes the conflict. The main character returns to the normal world, and the tension is released like air from a balloon.

For some, Freytag’s Pyramid is all they need to plot. For others, it’s too broad. I recommend beginning with the basics–map out your novel using this formula. It will allow you to begin with a middle ground: not too much plot, but not too little, either. If you found it too specific to work with, plot less. If you realized you needed to have more planned out, write a more detailed outline. I’ve tried a few different strict outlines, one of them being the One Year Novel curriculum, and I’ve tried writing freestyle, and while they worked, they didn’t feel right for my personal style. Thus, I developed my own three-act formula. It’s lengthy and detailed, but it works for me. You might need to try out a few different plot methods before you find your own sweet spot, and that’s alright.

I structure my novels into three acts: beginning, middle, and end. Every act has its own story arc, for which I use Freytag’s Pyramid, but there is always a specific goal for each act.

In Act One, the hero must be forced to accept the story goal. Act Two centers around the bulk of action and tension as the hero struggles to complete the story goal, discovering its worth and what s/he must sacrifice to achieve it, and it ends with the moment of ultimate defeat. The beginning of Act Three is dedicated to renewing the hero’s resolve to fight for the story goal, and the climax is the climax of the entire novel, the showdown between hero and villain.

I start with an outline, where I describe the exposition, rising action, climax, and falling action of every Act in one sentence. Once I have a broad plot, I go into details like subplots and character arcs. Then I divide the action into chapters, and then into scenes. (Yes, I actually plan out most of the scenes.)

But because I’m one of those irritating people who like to plan everything, it gets more detailed. I have trouble making scenes cause each other (like falling dominoes) in my novels, so I make lists of my ‘domino scenes.’ These scenes include (but are not limited to) the inciting moment, the scene where the hero accepts the story goal, plot twists, the moment of defeat (when the villain has the hero all but beaten), and the final confrontation between villain and hero. I look at the causes and effects, and work them into the plot.

You’re probably wide-eyed and horrified at my plotting methods. (She actually does all that?) Your plotting depends on you. Some people have only a vague idea before diving in. Others (like me), have everything planned on a color-coded story map. It might take a while to find your method. Try new things. Trial and error works, painful though it may be.

No one has the perfect formula for the perfect story. As much as I’d love to believe my plotting method would work for everyone, it wouldn’t–many (if not most) people would be driven mad by the amount of research and pre-planning I put into my stories. If you haven’t found your sweet spot, do your research. Look up different methods, and see what works for you and what doesn’t.